EOR - a desktop maze game.

VERSION 0.0

EOR is a standard wimp application. It is run by double clicking on its
icon. It needs to find a recent version of the shared c library on the
system: path.

The game is played by steering a number of 'heros' around a maze. Each
hero appears in a window that shows a small part of the maze. The hero can
be moved around the maze using the arrow keys. The object of the exercise
is to pass through all 6 levels of the maze. To pass through a level it is
necessary to collect a number of coins from the maze and then to find and 
enter an exit door. The number of coins found and the number required are
displayed under the iconbar icon. There are a number of different objects
in the maze to impede your progress. Each behaves according to simple rules,
and your first task is to work out these rules.

The levels are supposed to be of increasing difficulty and interest. The
first two are very easy. The final level has no exit.

There are facilities to save and load games, to replay a game and to single
step through a game using the space bar. The replay and single step modes
are halted by pressing <return>.
The names of the heros can be altered from the window menus. (e.g. if you
think they should be heroines.)

When a level is started the window for Hero_1 is opened and the others
are closed. You can open others from the iconbar menu. If a hero is
killed the window is closed and the menu entry greyed out.

CHEATING
    
It is very easy to cheat in EOR. The mazes and saved games are in plain 
text. Of course it would make the whole thing a waste of time.

DESIGNING YOUR OWN MAZES

When you have completed the 6 levels you can make some more yourself.
The mazes can be examined and edited with a text editor. It is useful to 
have one with an overwrite mode. Examine the sprites file with paint to 
work out which letter corresponds to which object.
The mazes have a maximum size of 78 by 78 . A ring of indestructible bricks
is added automatically to prevent escape from the maze.
The heros are represented by digits. From one to 5 can be present. They
are numbered from top to bottom, so the choice of digit is not relevant.
The mazes must be in directory !EOR.Mazes and have file names numbers
from 1 upwards.
If you construct a better set of mazes send me a copy.

TO DO ?
         Better mazes?
         Better sprites? (They must work in a variety of screen modes)
         Multi player versions?


COMMENTS PLEASE

  I would welcome bug reports, criticism (constructive or otherwise),
modifications or suggestions for modifications.

                  Chris Stretch
                                 Archive and Arcade BBS No.62
                                 CBTP13@CBS%UK.AC.ULSTER.UCVAX
